﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OblivionLevelingHelper.Attributes;
using OblivionLevelingHelper.Skills;

namespace OblivionLevelingHelper.Classes
{
    public class Archer : Class
    {
        public Archer()
        {
            Name = "Archer";
            FavoredAttributeOne = AttributeTypes.Agility;
            FavoredAttributeTwo = AttributeTypes.Strength;

            AddMajorSkill(SkillTypes.Blade);
            AddMajorSkill(SkillTypes.Blunt);
            AddMajorSkill(SkillTypes.HandToHand);
            AddMajorSkill(SkillTypes.Marksmanship);
            AddMajorSkill(SkillTypes.Sneak);
            AddMajorSkill(SkillTypes.LightArmor);
            AddMajorSkill(SkillTypes.Armorer);
        }
    }
}
